The first step in creating an adventure game in Visionaire Studio. This Visionaire Basics tutorial takes you step by step through creating a new project.
Visionaire Studio Tutorial – Setting Up a Visionaire Studio Project
A short video explaining how to setup a folder structure in preparation for a Visionaire Studio Project.
2D vs 3D for Duskbringer
Twilight Approaches
Duskbringer’s Dawn
AGS has gone Open Source
Adventure Game Studio has opened the source code for the editor and now the engine as well. This is excellent news as it means ports can be created for OS X and other platforms that previously were not available. AGS is an excellent game engine designed mainly for adventure games.…
New Art Pipeline
For years, I have used Poser and Hexagon as my render platform and modeller. Today, I purchased Modo 501 to take care of the modelling and possibly some of the rendering. Its rendering engine is far superior to Poser in many ways. As I learn more about it, I will…
A Prince Amongst Thieves
“The Rogue Prince” is progressing well. The story and dialog are mostly written. A good chunk of the graphics for Chapter 1 is done. I’m just working on the engine itself. I had a long struggle with deciding on which game engine I wanted to use. Since this is an…
Welcome
Dungeon Crawl Software just moved to a new host. There may be some mild interruption at first. However, we hope that our new hosting provider will be both faster and more secure. Please stay tuned for any updates on our games. If you are looking for Poser artwork by Redspark,…