When I first thought of the concept for Duskbringer, I wanted to make it in the retro styles of Lands of Lore, Eye of the Beholder and other dungeon crawling classics. But when the engine I was using had issues with 3D not being as easy to use as I…
Progress on Duskbringer’s Dawn is going well. Initially, the engine was suppose to be similar to Lands of Lore. It was going to be 2D and very retro. However, with some help from the development community, a 3D engine with movement similar to Eye of the Beholder and Lands of…
Ever since I played The Bard’s Tale in the late 80’s, I was hooked on computer RPGs. Then came Dungeon Master, Eye of the Beholder and Lands of Lore. I was completely mesmerized by this style. So for a long time, I have wanted to create an RPG in the…