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Month: April 2012

2D vs 3D for Duskbringer

When I first thought of the concept for Duskbringer, I wanted to make it in the retro styles of Lands of Lore, Eye of the Beholder and other dungeon crawling classics.  But when the engine I was using had issues with 3D not being as easy to use as I…

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DCS April 19, 2012 June 28, 2015Duskbringer, Games
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